FL-Creating Order (Eternity Bugged)
+2
Moto Damasko
Kakita Hideo
6 posters
The Forgotten Bay Dojo :: City of the Forgotten Bay :: The Rising Tide (Previews) *Ivory Edition* :: Previous Editions
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FL-Creating Order (Eternity Bugged)
On the FL previews page: http://www.l5r.com/forgotten-legacy/
Creating Order
0GC
Unique
Battle/Open:Target
one or two personalities: Either negate all current and new force
bonuses and penalties on them from actions, or straighten their units.
"I
do not care what serpents held sway here thousands of years ago. These
lands were given to the Spider to bring to the empire!"
4 FV
Creating Order
0GC
Unique
Battle/Open:Target
one or two personalities: Either negate all current and new force
bonuses and penalties on them from actions, or straighten their units.
"I
do not care what serpents held sway here thousands of years ago. These
lands were given to the Spider to bring to the empire!"
4 FV
Kakita Hideo- Kenshinzen of The Forgotten Bay
- Posts : 1009
Location : Tampa, FL
Re: FL-Creating Order (Eternity Bugged)
Automatically added to my deck, what an amazing card.
Moto Damasko- Enlightened Forgotten Bay Monk
- Posts : 1242
Re: FL-Creating Order (Eternity Bugged)
So wait, you don't want to play a unique card that straightens two units or removes all current and new force penalties on your big monks? Patrolling the roads? problem solved?
Just saying I like it.
Plus the flavor text is awesome...big angry tainted samurai/monk being like "BITCH, THIS IS MY LANDS NOW!"
Just saying I like it.
Plus the flavor text is awesome...big angry tainted samurai/monk being like "BITCH, THIS IS MY LANDS NOW!"
Moto Damasko- Enlightened Forgotten Bay Monk
- Posts : 1242
Re: FL-Creating Order (Eternity Bugged)
panku wrote:I don't like it.
Not overpowered enough? Battle/Open flexibility and multiple uses I would expect attachment decks to run this for the next 5 years
Kakita Hideo- Kenshinzen of The Forgotten Bay
- Posts : 1009
Location : Tampa, FL
Re: FL-Creating Order (Eternity Bugged)
panku wrote:I don't like it.
what a troll
Velo75- Hero of the Forgotten Bay
- Posts : 105
Location : Knoxville, TN
Re: FL-Creating Order (Eternity Bugged)
Did Domotai hack into Rich's forum account?
This card is nuts. It's strictly better than "Do Not Turn Your Back" which has actually seen play out of commanders.
This card is nuts. It's strictly better than "Do Not Turn Your Back" which has actually seen play out of commanders.
Sleep- Mod Team
- Posts : 904
Location : Tampa, FL
Re: FL-Creating Order (Eternity Bugged)
I simply don't like extremely powerful unique cards. It makes the game way more random.
I don't relish going into future military on military matches, and not drawing into a Creating Order and sitting there, praying that my opponent also didn't draw his copy.
This card will probably end up single-handedly winning you a ton of games, but cause you to lose just as many.
I don't relish going into future military on military matches, and not drawing into a Creating Order and sitting there, praying that my opponent also didn't draw his copy.
This card will probably end up single-handedly winning you a ton of games, but cause you to lose just as many.
panku- Daimyo of the Forgotten Bay
- Posts : 636
Re: FL-Creating Order (Eternity Bugged)
panku wrote:I simply don't like extremely powerful unique cards. It makes the game way more random.
I don't relish going into future military on military matches, and not drawing into a Creating Order and sitting there, praying that my opponent also didn't draw his copy.
This card will probably end up single-handedly winning you a ton of games, but cause you to lose just as many.
you mean like yoritomo's guidance in a mantis-mantis matchup? there are plenty of stupid powerful unique cards right now. I personally don't like where the power curve is going with this set, not looking too good with EE starting out this broken.
Pruto- Commander of the Forgotten Bay
- Posts : 395
Location : The Zoo (seriously I live by the zoo)
Re: FL-Creating Order (Eternity Bugged)
if everyone is powerful, then everyone is even?
Velo75- Hero of the Forgotten Bay
- Posts : 105
Location : Knoxville, TN
Re: FL-Creating Order (Eternity Bugged)
Most of you know that i dislike most of the faction specific Guidances and some events but, those are much more tolerable in comparison to fate uniques. Given the number of cards that you see per game, you have a pretty decent chance of seeing a given unique dynasty card. You can plan for that.
Up to this point most of the unique fate cards have been powerful, but not overpowering. They all have trade-offs to consider before putting them into a deck. That's how every card should be. Creating Order however is an auto-include in every military deck for the rest of eternity...
I actually haven't had any real issues with a single card in CE up to this point. In fact, i'm completely happy with the power level of FL and EE going in. I just don't like this one card, and neither will any of you after i wreck your faces with it.
Up to this point most of the unique fate cards have been powerful, but not overpowering. They all have trade-offs to consider before putting them into a deck. That's how every card should be. Creating Order however is an auto-include in every military deck for the rest of eternity...
I actually haven't had any real issues with a single card in CE up to this point. In fact, i'm completely happy with the power level of FL and EE going in. I just don't like this one card, and neither will any of you after i wreck your faces with it.
panku- Daimyo of the Forgotten Bay
- Posts : 636
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The Forgotten Bay Dojo :: City of the Forgotten Bay :: The Rising Tide (Previews) *Ivory Edition* :: Previous Editions
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