Spider Ashiguru

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Spider Ashiguru

Post  panku on Fri Jan 31, 2014 5:53 pm

The Sinister Citadel of the Spider

Personalities: 23
3 Armed Rice Farmer
3 Daigotsu Hirose
3 Daigotsu Kikumura
3 Daigotsu Konishi
3 Daigotsu Onosaka
3 Hiyamako
2 Lao-she
3 Ninube Shiho

Holdings: 16
2 Abundant Farmlands
3 Family Dojo
3 Famous Bazaar
2 Jade Pearl Inn
3 Vast Paddy Fields
3 Well-Defended Farm

Followers: 10
3 Ashigaru Spearmen
2 Frontier Farmer
3 Rice Farmer
2 Seasoned Ashigaru

Rings: 1
1 Ring of Air

Strategies: 29
3 Contentious Terrain
1 Creating Order
3 Entrenched Position
3 Exotic Farmlands
3 Fall Back
3 Holding Cells
2 Pack Tactics
2 Planted Evidence
1 Ritual Preparation
2 Tale of the Disgraced
3 Unsettling Gathering
3 Versatile Army
-Now with more Swarm action!

Some changes to consider:

Contentious Terrain needs to come out, it never generates more than 1-2 force.
I think i also want to swap out Unsettling Gathering for Coward!.

-I can add Outnumbered, Lonely Battlefield, and Tairao to give me some force penalties, then add Meguro, Ryuko, Unholy Strike and Deliberations to add ranged/melee to take advantage of the penalties at the cost of a few bow actions like Tale of the Disgraced. The nice thing is that it removes presence and is harder to counter than bow actions. 

-I can take out the samurai in the deck and replace them with monks/shugenja. This would allow me to run Riot in the Second City, Palm Strike and Way of the World.  I would lose almost all my printed battle actions and increase my curve slightly as a trade off.

Thoughts?


Last edited by panku on Tue Feb 04, 2014 2:00 am; edited 20 times in total (Reason for editing : Can't decide what i want to do.)

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Re: Spider Ashiguru

Post  Moto Damasko on Fri Jan 31, 2014 5:56 pm

Yep, very similar to the lion version, or really just about any ashigaru version, you're in clan support is good though, surprised zansho isn't in for the relevant action/cheap force.  (Oh right, spider hurhur)

I'm curious if the theory about it is correct though, early/mid-game fights hurt the deck a lot.

How do you feel about defensive grill?  I want to like the card but it feels to odd in its uses.
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Re: Spider Ashiguru

Post  panku on Fri Jan 31, 2014 6:31 pm

Early battles hopefully won't hurt this deck too bad. I have some game swinging actions like holding cells,  ninube shiho, and Okura is Released if my opponent decides to engage early. I should also be able to flood the board with a lot of bodies, even early in the game, forcing the opponent to burn a lot of actions.

I really like defensive grill, its great if you can use it early in the game and punish an attacker for resolving battles in the wrong order. Its potentially a huge swing as they might lose a guy and bounce at the other province. I might swap to 2x coward and 2x defensive grill.

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Re: Spider Ashiguru

Post  Sleep on Sat Feb 01, 2014 2:47 am

panku wrote:Early battles hopefully won't hurt this deck too bad. I have some game swinging actions like holding cells.....

It's not for every deck, but in my playtesting, "Holding Cells" has been GOLD every time it has been in my hand.

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Re: Spider Ashiguru

Post  Kakita Hideo on Tue Feb 04, 2014 10:51 am

I don't think unsettling is that great in this deck. I would go with ring of earth and a x2 maybe Sudden Movement or Okura Unleashed depending on how you feel on the consistency of your fear 3 or 4 with whats his name out. I think your 40th dynasty card is A Dark audience rightnow but Riot is amazing in non samurai. Also it seems like you fed the ashigaru the leftover brains from celestial.
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Re: Spider Ashiguru

Post  panku on Tue Feb 04, 2014 11:00 am

Yeah, it plays/feels a lot like breeder.

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Re: Spider Ashiguru

Post  Moto Damasko on Tue Feb 04, 2014 11:18 am

I was gonna say, you can tell just by the style of the deck that if it pulls the holdings it needs (2-3 of any of the force pump-based holdings) and sees enough of the followers (which it will), that it becomes consistently dumb force end game... 

This will be very similar to breeder, minus how deadly that deck was early in battle.
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Re: Spider Ashiguru

Post  panku on Tue Feb 04, 2014 10:46 pm

Here is a different version that focuses more on printed actions and less on swarm.

The Sinister Citadel of the Spider

Personalities: 21
3 Daigotsu Konishi
3 Daigotsu Meguro
2 Daigotsu Onosaka
3 Daigotsu Roburo
2 Daigotsu Ryuko
3 Ninube Shiho
3 Tairao
2 Isidoros

Holdings: 18
1 Bamboo Harvester Exp
1 Counting House
3 Family Dojo
2 Famous Bazaar
3 Shinomen Marsh
2 Shrine to Hachiman
3 Slave Pits
3 Well-Defended Farm

Events: 1
1 Severed From the Emperor

Followers: 13
3 Ashigaru Spearmen
3 Frontier Farmer
3 Rice Farmer
2 Seasoned Ashigaru
2 Skeletal Troops

Rings: 2
1 Ring of Air
1 Ring of Earth

Strategies: 25
2 Back to the Front
1 Creating Order
3 Coward!
3 Exotic Farmlands
3 Fall Back
3 Holding Cells
2 Lonely Battlefield
3 Okura is Released
1 Ritual Preparation
2 Sudden Movement
3 Unholy Strike

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Re: Spider Ashiguru

Post  panku on Wed Feb 05, 2014 12:56 am

Here is the monk version, i basically trade away all printed battle actions in favor of Palm Stike and Riot.


#The Sinister Citadel of the Spider


#Dynasty: (40)

#Personalities: (23)
3 Armed Ashiguru
3 Lao-she
2 Nonaka
3 Hiyamako
3 Ninube Shiho
2 Dainiko
3 Isidoros
3 Myuken
1 Sengmei

#Events: (1)
1 Riot in the Second City

#Holdings: (16)

2 Jade Pearl Inn
2 Abundant Farmlands
3 Family Dojo
3 Famous Bazaar
3 Vast Paddy Fields
3 Well-Defended Farm

#Fate: (40)

#Followers: (12)
3 Ashiguru Spearmen
3 Frontier Farmer
3 Rice Farmer
3 Seasoned Ashiguru

#Rings: (2)
1 Ring of Air

#Strategies: (27)
1 Creating Order (Promo)
3 Palm Strike
2 The Way of the World
3 Entrenched Position
2 Crystal Tears

3 Holding Cells
3 Fall Back
1 Ritual Preperation
2 Tale of the Disgraced
3 Exotic Farmlands
2 Pack Tactics

2 Sudden Movement

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Re: Spider Ashiguru

Post  Sleep on Wed Feb 05, 2014 1:46 am

panku wrote:Here is the monk version, i basically trade away all printed battle actions in favor of Palm Stike and Riot.


#The Sinister Citadel of the Spider


#Dynasty: (40)

#Personalities: (23)
3 Armed Ashiguru
3 Lao-she
2 Nonaka
3 Hiyamako
3 Ninube Shiho
2 Dainiko
3 Isidoros
3 Myuken
1 Sengmei

#Events: (1)
1 Riot in the Second City

#Holdings: (16)

2 Jade Pearl Inn
2 Abundant Farmlands
3 Family Dojo
3 Famous Bazaar
3 Vast Paddy Fields
3 Well-Defended Farm

#Fate: (40)

#Followers: (12)
3 Ashiguru Spearmen
3 Frontier Farmer
3 Rice Farmer
3 Seasoned Ashiguru

#Rings: (2)
1 Ring of Air

#Strategies: (27)
1 Creating Order (Promo)
3 Palm Strike
2 The Way of the World
3 Entrenched Position
2 Crystal Tears

3 Holding Cells
3 Fall Back
1 Ritual Preperation
2 Tale of the Disgraced
3 Exotic Farmlands
2 Pack Tactics

2 Sudden Movement

You can't fit temple of harmony in the deck?  I like it over jade pearl Inn if only because of it's synergy with the rest of the 2g scheme.

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Re: Spider Ashiguru

Post  Kakita Hideo on Wed Feb 05, 2014 10:08 am

Jade Pearl is there because abundant farmlands is there along with deck thinning to get to riot and the personalities quickly. It plays by maximizing everything. I think the swarm approach is better and harder to deal with.
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Re: Spider Ashiguru

Post  panku on Wed Feb 05, 2014 10:15 am

Shinomen marsh would go in first, but my main priority is to filter through to well-defended farms and more bodies, which the jade pearls help with. The deck has very few issues with gold do to the really low curve on the bodies and followers.

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Re: Spider Ashiguru

Post  panku on Wed Feb 05, 2014 10:22 am

The main question is whether the movement is worth it, iver more proactive actions.

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Re: Spider Ashiguru

Post  panku on Thu Feb 06, 2014 8:27 am

Hmm... I'd like to work in 2x goju obayashi and 2x shrine to hachiman.

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Re: Spider Ashiguru

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